7141 North 16th street Unit 6
Phoenix, Arizona 85020
602.323.7721
Jeremy.totel@gmail.com

Production Experience


-Pixel Eight LLC
7141 North 16th street Unit 6
Phoenix, Arizona 85020
602.323.7721
Jeremy.totel@gmail.com

Dec2006 – current
Owner/Artist of small production studio to provide 3d and 2d graphics to local and national
clients in the form of film, broadcast, architecture and print.

-Rainbow Studios
4722 N. 24th street suite 300
Phoenix, Arizona 85016

Sep2005 – April2007
Primary Duties are Modeling, Lighting, Texturing and Graphic Design
For games, including working on Cars (based on the movie) for the Xbox 360.


-Studio 522
5126 N. 16th street
Phoenix, Arizona 85016

Feb2005 - August 2005
Primary Duties are Animation, Modeling, Lighting, Texturing, Editing, and motion Graphics.
Mostly involved with productions for commercials and or medical simulations.


-Indestructible Productions Company Limited
Stanley Kubrick Building, Pinewood Studios, Iver Heath, Bucks, SL0 0NH
tel: +44 (0)1753 785555

April 2004- Feb2005
Working on "The New Captain Scarlet" production.
Primary duties are FX, but I have also created vehicle, and landscape models.
As well as texture and lighting on shots.
The FX I have created have been parachutes, underground explosions viewed
From the air, plane crash, escape pod impact, snow, landing thrusters, fighter
Jet thrusts, missile contrails, and skid marks for cars.
Also have animated a number of airplane animations, both for huge cargo
Planes and fighter jets.


-Digi-Guys
Pinewood Studios, Iver Heath, Bucks, SL0 0NH
Jan 2004- April 2004
Worked on concerting out sets and lighting for the War devil movie, that changed into a
A game production.
Was Hired as Fx supervisor, but ended up creating some sets, and lighting environments.


-Dna Productions Inc.
2201 W. Royal Lane suite 275 Irving, Tx 75063
214.352.4694
http://dnahelix.com/

April 2001-December 2003
Worked on the Jimmy Neutron Movie as a Technical Director dealing
with Lighting and FX.
Also worked on the Jimmy Neutron TV series as the Lead Environments TD for
the lighting and fx Dept. pretty much lit and created fx for shots on the
movie, such as jetpacks, train smoke, leaves falling, bouncing bubble effect,
planetary exits and entries. On the TV series, built or setup up the look of a
lot of the Light loaders, and fine tuned the environments, such as adding
trees, or created digital matte painting extensions.

-Foundation Imaging
24933 W avenue Stanford Valencia,CA 91355

November 1, 1999 - March 31, 2001
Worked as a Lighting Technical Director on Roughnecks: The Starship
Troopers Chronicles, Dan Dare and Max Steel.
Primary duties was lighting shots, and creating FX, as well as creating Light
loaders and some FX loaders for use by other TDs.
Also worked on a HDTV promo for a company called Delphi.
Were I model several Characters and help design several sets and model
them as well. Also created Lighting and some of the FX.


-Rainbow Studios
3830 N. 7th street Phoenix, Az 85014

September 1997-October 1999
Worked as a CG artist, later moving up to Lighting Director and Team Lead on a few projects.
Projects included Blue Planet film (never completed), Nerf and Tonka Joe for Hasbro, Age of
Empires 2
Cinematic, Asheron’s Call cinematic, and numerous in house promos and shorts.
Was able to pretty much be involved in all of the aspects of animation at one point or another.


Education/Training
-The Art Institute of Phoenix 2233 W Dunlap Avenue Phoenix, Az
Associates of Applied Science Degree in Computer Animation.
Honor student with a 3.5 G.P.A.
-Current member of Professional Advisory Committee for the Art Institute of Phoenix.

Software knowledge
-Extremely proficient in, Lightwave, Photoshop, Digital Fusion, and AfterEffects.
-Intermediate to proficient knowledge in Modo, XSI, Realflow, 3d-Studio Max,Illustrator, Illusion,
Premiere, and Painter.
-Working knowledge of Sound Forge, Acid, Fork Particle and Perception video players.
-Also beginning and growing knowledge of Maya, and Avid.

Personal/Hobbies/Reconigtion
-Current member of Professional Advisory Committee for the Art Institute of Phoenix.
-Won best of show award for Photograph of a hot spring in Yellow Stone National Park at the AIPX
Alumni Art Show.
-The team I was on at Rainbow Studios for the Cars video game won Team of the year award within
THQ for 2006.
-Fairly decent traditional artist as well, with media such as oil, acrylics, watercolor, pastels, and
Photography. Also enjoy spending time camping, driving jeeps in the backcountry, and playing
basketball, and working out.


References

-Pixar
Ian Megibben
Senior Lighting Artist
ranchofromage@sbcglobal.net


-Indestructible Productions Company Limited, and with
Foundation Imaging
Ron Thorton
CG Producer
rtthornton@gmail.com

-Natalie Stopford
VFX coordinator
nataliestopford@yahoo.com


-Timothy Linn
Art Director
TimL@rainbowstudios.com

- Fram Kimicata
Fine Artist/Mentor
peekay1211@hotmail.com

 

 

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